版本:Beta ⚠️(未翻译)
Reference Npc Cinematic
弃用警告
此 入口 已被标记为弃用,并将在未来的版本中移除。
建议的解决方案: Use the EntityAdapter instead
The Reference NPC Cinematic
entry that plays a recorded animation back on a reference NPC.
When active, the original NPC will be hidden and a clone will be spawned in its place.
How could this be used?
This could be used to create a cinematic where the player is talking to an NPC. Like going in to a store and talking to the shopkeeper.
Fields
Criteria
继承列表玩家必须满足的一系列条件,才能触发此条目。
Recorded Segments
必填列表Reference Npc
必填Reference npc to clone