版本:Beta ⚠️(未翻译)
In Dialogue Activity
The InDialogueActivityEntry
is an activity that activates child activities when a player is in a dialogue with the NPC.
The activity will only activate when the player is in a dialogue with the NPC.
How could this be used?
This can be used to stop a npc from moving when a player is in a dialogue with it.
Fields
Dialogue Idle Duration
必填The duration a player can be idle in the same dialogue before the activity deactivates.
When set to 0, it won't use the timer.
信息
When the dialogue priority is higher than this activity's priority, this timer will be ignored. And will only exit when the dialogue is finished.
持续时间可以按以下格式指定:
1d 2h 3m 4s
。支持以下单位:d
表示天,h
表示小时,m
表示分钟,s
表示秒。Talking Activity
必填The activity that will be used when the npc is in a dialogue
Idle Activity
必填The activity that will be used when the npc is not in a dialogue