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版本:0.7.0

Reference Npc Cinematic

 弃用警告

入口 已被标记为弃用,并将在未来的版本中移除。

建议的解决方案: Use the EntityAdapter instead

The Reference NPC Cinematic entry that plays a recorded animation back on a reference NPC. When active, the original NPC will be hidden and a clone will be spawned in its place.

How could this be used?

This could be used to create a cinematic where the player is talking to an NPC. Like going in to a store and talking to the shopkeeper.

Fields

Criteria

继承列表
玩家必须满足的一系列条件,才能触发此条目。

Recorded Segments

必填列表

Reference Npc

必填

Reference npc to clone